Here's a scene from Xenoblade Chonicles, my favorite video game (spoilers):
"Xenoblade Chronicles, known in Japan as Xenoblade (ゼノブレイド Zenobureido?), is a science fiction role-playing video game developed by Monolith Soft and published by Nintendo for the Wii console. The game was announced during E3 2009 under its original title Monado: Beginning of the World. It was later renamed Xenoblade in January 2010 to honor Tetsuya Takahashi, the director of the game that had also directed all prior games in the Xeno series." - Wikipedia
Here's where you can buy the game: XenoBlade Chronicles [RP].
And here's my Vecto Vengeance scene of the week:
Showing posts with label video game. Show all posts
Showing posts with label video game. Show all posts
Saturday, November 29, 2014
Saturday, November 22, 2014
Reid Stories: Sin & Punishment Game and Vecto: Vengeance Chapter 4.4
Here's a review of an awesome shooter game for the Nintendo Wii called Sin & Punishment: Star Successor:
"Sin & Punishment: Star Successor, released in Europe as Sin and Punishment: Successor of the Skies, and in Japan as Sin and Punishment: Sora no Kōkeisha (罪と罰 ~宇宙の後継者~ Tsumi to Batsu: Sora no Kōkeisha?, lit. "Sin and Punishment: Successor of the Universe") is a 2009 rail shooter video game developed by Treasure and published by Nintendo. It is the sequel to the Nintendo 64 video game Sin and Punishment." - Wikipedia
Here's where you can buy it: Sin and Punishment: Star Successor - Nintendo Wii.
And here's my Vecto: Vengeance scene of the week:
"Sin & Punishment: Star Successor, released in Europe as Sin and Punishment: Successor of the Skies, and in Japan as Sin and Punishment: Sora no Kōkeisha (罪と罰 ~宇宙の後継者~ Tsumi to Batsu: Sora no Kōkeisha?, lit. "Sin and Punishment: Successor of the Universe") is a 2009 rail shooter video game developed by Treasure and published by Nintendo. It is the sequel to the Nintendo 64 video game Sin and Punishment." - Wikipedia
Here's where you can buy it: Sin and Punishment: Star Successor - Nintendo Wii.
And here's my Vecto: Vengeance scene of the week:
Labels:
review,
Sin and Punishment,
Star Successor,
Vecto,
video game
Saturday, November 15, 2014
Reid Stories: Xenosaga Trilogy plus Vecto: Vengeance Chapter 4.2
The Xenosaga video games for the PlayStation 2 are spiritual prequels to Xenogears. Here's a fan-made trailer of the three Xenosaga video games for the PlayStation 2:
"Xenosaga (ゼノサーガ Zenosāga?) is a series of science fiction video games developed by Monolith Soft and published by Namco Bandai. Xenosaga's main story is in the form of a trilogy of PlayStation 2 video games. There have been three spin-off games and an anime adaptation. The Xenosaga series serves as a spiritual successor to the game Xenogears, which was released in 1998 for the PlayStation by Square. The creator of both Xenogears and Xenosaga is Tetsuya Takahashi, who left Square in 1998 along with Hirohide Sugiura. Using funds from Namco, they started MonolithSoft and the Xenosaga project." - Wikipedia
Here's where you can buy the first game of the trilogy: Xenosaga - PlayStation 2.
And here's my Vecto: Vengeance scene of the week:
"Xenosaga (ゼノサーガ Zenosāga?) is a series of science fiction video games developed by Monolith Soft and published by Namco Bandai. Xenosaga's main story is in the form of a trilogy of PlayStation 2 video games. There have been three spin-off games and an anime adaptation. The Xenosaga series serves as a spiritual successor to the game Xenogears, which was released in 1998 for the PlayStation by Square. The creator of both Xenogears and Xenosaga is Tetsuya Takahashi, who left Square in 1998 along with Hirohide Sugiura. Using funds from Namco, they started MonolithSoft and the Xenosaga project." - Wikipedia
Here's where you can buy the first game of the trilogy: Xenosaga - PlayStation 2.
And here's my Vecto: Vengeance scene of the week:
Labels:
ps2,
Vecto,
video game,
Xenosaga
Saturday, November 8, 2014
Reid Stories: Gunstar Heroes and Vecto: Vengeance Chapter 4.1
One of my favorite gems for the Sega Genesis video game console is Gunstar Heroes. Here's a gameplay trailer:
"Gunstar Heroes (ガンスターヒーローズ Gansutā Hīrōzu?) is a run and gun video game developed by Treasure and published by Sega. Treasure's debut game was originally released on the Sega Mega Drive/Genesis in late 1993, and later on, ported to the Game Gear by M2. On February 23, 2006, Gunstar Heroes was released as part of the Gunstar Heroes: Treasure Box Collection for the PlayStation 2. It is also available on the Nintendo Wii's Virtual Console. In 2009 it was released on June 10 for Xbox Live Arcade and June 11 for PlayStation Network.[1]" - Wikipedia
Here's where you can buy it: Gunstar Heroes - Sega Genesis.
And here's my Vecto: Vengeance scene of the week:
"Gunstar Heroes (ガンスターヒーローズ Gansutā Hīrōzu?) is a run and gun video game developed by Treasure and published by Sega. Treasure's debut game was originally released on the Sega Mega Drive/Genesis in late 1993, and later on, ported to the Game Gear by M2. On February 23, 2006, Gunstar Heroes was released as part of the Gunstar Heroes: Treasure Box Collection for the PlayStation 2. It is also available on the Nintendo Wii's Virtual Console. In 2009 it was released on June 10 for Xbox Live Arcade and June 11 for PlayStation Network.[1]" - Wikipedia
Here's where you can buy it: Gunstar Heroes - Sega Genesis.
And here's my Vecto: Vengeance scene of the week:
Labels:
Gunstar Heroes,
Sega Genesis,
Vecto,
video game
Monday, August 29, 2011
Reasons Capcom should resume Mega Man Legends 3 project
I didn't find out about the Mega Mega Legends 3 video game being in development for the Nintendo 3DS until writing my June 6, 2011, blog post about my top three favorite games. I also didn't find out about the game's development website (www.capcom-unity.com/devroom) until after the game was canceled. So if lack of participation in the development website was a factor in canceling the game, it seems to me that the video game company Capcom didn't do a sufficient job letting the public know about it in the first place.
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| Image from Amazon.com |
Even if work on the third game is not resumed, a package of the first two games would garner more fans and may spur more interest in a third title. It also would interest new fans in other Mega Man games (as was the case with me when I was younger).
Mega Man Legends was the first Mega Man game I bought. I picked up a free pamphlet of the game coming out (or already out -- I can't remember) at my local EB Games store. I liked what I saw and bought the game. It became my favorite game almost instantly. Then I told my friends at school about it, and they also bought copies. I even found the Rockman Dash Original Soundtrack CD and bought that as well, playing it constantly. We had a joke back then that I was using the "Apple Market" song, which I called "the town music," as a mind-control technique.
It goes without saying that I bought the other games, including Mega Man 64 (which is a rerelease of the first Mega Man Legends game). I then bought other Mega Man games, in which before Mega Man Legends, I had no interest in them. My point is that if Mega Man Legends 3 is finished and sold, it may start a chain reaction, and it likely will produce lots of sales for Capcom -- not just from the Mega Man Legends series.
I hope that the Mega Man Legends 3 project will be resumed. Do you know of any other games in development that you were interested in but were canceled?
Labels:
Capcom,
CyberConnect 2,
Mega Man Legends 3,
video game
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